unity hat tool
Project Type: Unity Asset Tool
This is a solo project I worked on.
This is a project I worked on for a class in university about procedural generation. I decided to approach the assignment in an unconventional way and to try and learn how to work with the Unity mesh generation toolkit.
The main use-case I had in mind for this tool is for it to be used by VR Chat players. I wanted the end product to feel like a high-quality tool that can be used very easily even by people who lack the technical understanding behind using Unity, and to be structured in a way other popular tools on the Asset Store are, in order for me to eventually publish it on there!